this year the production workflow is getting lot of interest, there are many talk on this topic like:
- Christopher Webber: MediaGoblin, Blender, and Network Freedom in Graphics
- James Yonan: Build your own low-cost yet highly scalable Blender render farm using Amazon Web Services
- Silvano Imboden: A production pipeline for Cultural Heritage movies: from the concept layout to the Blender Render Farm
- and the most interesting IMHO the Jason van Gumster's Roundtable about Open Source Production Pipeline.
I currently use it to manage the production I work on with other people around the word.
Hope to meet them to share some thought about production tools and maybe find a way to cooperate each other!